AI Insights · Timothy · July 2021
Top 5 Chibi Games in Ghana Q2 2021 Performance Analysis
Analyzing the performance of the top 5 chibi games in Ghana during Q2 2021, focusing on weekly downloads, revenue, and active users.
During the second quarter of 2021, the top 5 chibi games in Ghana experienced varied performance in terms of downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into the trends for each game.
Moy 7 - Virtual Pet Game saw a fluctuating trend in weekly downloads, starting at 30 in late March and peaking at 49 in mid-May. The game maintained a steady increase in weekly active users, reaching a high of 138 by the end of May, before settling at 89 by late June.
Cut the Rope had a relatively stable download performance, with a notable peak of 53 downloads in early June. Weekly active users also showed growth, starting at 52 in late March and peaking at 103 by the end of June. The game generated a modest revenue of $9 in mid-May.
Om Nom: Run experienced varied weekly downloads, peaking at 46 in early May. The active user base showed a general decline from 130 in late March to 79 by the end of June, despite intermittent increases.
Pou had irregular download numbers, with a peak of 29 downloads in mid-May. The game had a consistent active user base, starting at 662 in late March and slightly decreasing to 567 by late June. The game generated a small revenue of $2 in late May.
Catch the Candy: Fun puzzles saw sporadic download numbers, with a high of 30 in late March. The active user count was unstable, peaking at 50 in late March and dropping to 20 by late April.
For more detailed insights and data, visit Sensor Tower.